By whydoidoit
on Wed, 06/20/2012 - 17:11
Firstly - my app used to work! Then after adding a bunch of other code I went back to test it on the device and now it crashes on startup.
I'm using the Unity extension.
It crashes on the phone as soon as it starts up, before my app gets going properly. It looks like it is in QCAR:setInitParameters as I get this stack trace:
Thread 9 (thread 9475):
#0 0x34be3004 in mach_msg_trap ()
#1 0x34be3200 in mach_msg ()
#2 0x34dd33f2 in __CFRunLoopServiceMachPort ()
#3 0x34dd212a in __CFRunLoopRun ()
#4 0x34d554a4 in CFRunLoopRunSpecific ()
#5 0x34d5536c in CFRunLoopRunInMode ()
#6 0x30c15b74 in -[NSRunLoop(NSRunLoop) runMode:beforeDate:] ()
#7 0x02223d2c in QCAR::setInitParameters ()
#8 0x30c21a80 in -[NSThread main] ()
#9 0x30cb5590 in __NSThread__main__ ()
#10 0x36ab0734 in _pthread_start ()
#11 0x36ab05f0 in thread_start ()
I've removed the Vuforia code and the app works fine.
I've downloaded the latest code and installed that, but I get the same problem.
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Re: IOS App Crashes on Startup
Re: IOS App Crashes on Startup