By EightStudio
on Tue, 11/04/2014 - 05:32
Sorry, if this is the wrong place, but I developed with Unity, but the problem only happens on iOS.
So, I submitted my app to the App Store and it has come back rejected with:
We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 8.1 and iPhone 5s running iOS 8.1, on both Wi-Fi and cellular networks, which is not in compliance with the App Store Review Guidelines.
Specifically, your app stopped responding at launch screen. I have only once been able to recreate something that might be this bug. I got a "badf00d" watchdog timeout in the logs. But after that, it ran normally. When I try to recreate this bug, it often doesn't happen. Has anyone run into this, and know how to resolve it? Thank you!
iOS App Rejected: "...your app stopped responding at launch scre
Have you got in touch with Apple to see if they can give you any error logs or additional information on how to reproduce the issue ?
Based on that, you could then debug the issue a little bit deeper and see what goes wrong in your App when running on iOS 8 / iPhone 5S.
iOS App Rejected: "...your app stopped responding at launch scre
I've been through the same issue.
The cause: