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IOS Apps failing app review with Vuforia 7.0.47 and Unity 2017.3.1f1

March 13, 2018 - 2:51am #4

Hi, my app is also failing the app review.

I am on Unity 2017.3.0p2 with Vuforia 7.0.43.

The reason I get from Apple is "Your app crashed on iPad or iPhone running iOS 11.2.5 connected to an IPv6 network during our review."

And my crash report also shows:

"Termination Description: SPRINGBOARD, scene-update watchdog transgression: com.warducks.ar exhausted real (wall clock) time allowance of 10.00 seconds |  | ProcessVisibility: Foreground | ProcessState: Running | WatchdogEvent: scene-update | WatchdogVisibility: Foreground | WatchdogCPUStatistics: ( | "Elapsed total CPU time (seconds): 44.130 (user 44.130, system 0.000), 71% CPU", | "Elapsed application CPU time (seconds): 21.361, 34% CPU" | )"

What do we do?

IOS Apps failing app review with Vuforia 7.0.47 and Unity 2017.3.1f1

March 12, 2018 - 1:51am #3

It's interesting because I have exactly the same problem. The same exception. I also use Vuforia 7.0.47 but on Unity 2017.3.0p3. 

But additionally I received information that the application crash occurred during testing on IPv6 (maybe it will help in something).  

 

Does anyone have solution for this kind of error? 

IOS Apps failing app review with Vuforia 7.0.47 and Unity 2017.3.1f1

March 11, 2018 - 3:13am #2

I have the same issue with you. Does anyone have solution for this kind of error?

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