Log in or register to post comments

iOS Debugger Error

July 28, 2011 - 9:59am #1

Hi all

I am attempting to use the i)S Beta and the Unity Extension. I have built my project - but at runtime I get the following error in my debugger:

Unable to resolve pinvoke method 'TrackerBehaviour:qcarSetHint (int,int)' Re-run with MONO_LOG_LEVEL=debug for more information.

Program received signal:  “SIGABRT”.
warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.3.5 (8L1)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found).
mi_cmd_stack_list_frames: Not enough frames in stack.
mi_cmd_stack_list_frames: Not enough frames in stack.

The app then just hangs on the Unity Splash Screen. Anyone have any ideas?

Thanks

Stuart

Unity 3.4
iOS 4.3
iPad2
OSX 10.6

Re: iOS Debugger Error

July 29, 2011 - 9:00am #3

Hi Steve

Please disregard this... I downloaded the Android Unity Xtension instead of iOS... no wonder it didn't compile properly!!

Thanks!

Re: iOS Debugger Error

July 28, 2011 - 10:29am #2

Hi Stuart,

Which version of XCode are you using?

Can you confirm whether the sample apps work for you without this problem showing up?

Thanks

-- Steve

Log in or register to post comments