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iOS Debugger Error

Hi all I am attempting to use the i)S Beta and the Unity Extension. I have built my project - but at runtime I get the following error in my debugger: [CODE] Unable to resolve pinvoke method 'TrackerBehaviour:qcarSetHint (int,int)' Re-run with MONO_LOG_LEVEL=debug for more information. Program received signal: “SIGABRT”. warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.3.5 (8L1)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found). mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack.[/CODE] The app then just hangs on the Unity Splash Screen. Anyone have any ideas? Thanks Stuart Unity 3.4 iOS 4.3 iPad2 OSX 10.6

Hi Stuart, Which version of XCode are you using? Can you confirm whether the sample apps work for you without this problem showing up? Thanks -- Steve

stuarteve

Fri, 07/29/2011 - 16:00

Hi Steve Please disregard this... I downloaded the Android Unity Xtension instead of iOS... no wonder it didn't compile properly!! Thanks!