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iPad app crash

March 30, 2015 - 6:13am #1

Hi everyone,

I've managed to generate an iOS app using Unity 4.6.2 & Vuforia extension 4.0 in both 32 & 64 bits mode, yey !

I've submitted my App, everything went well on iPhones but it seems to crash on iPads. Of course I'm not able to reproduce this issue on my side. Here is a piece of the crash file : 

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Triggered by Thread:  0
 
Thread 0 name:  Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0   libsystem_kernel.dylib         0x00000001978df270 0x1978c4000 + 111216
1   libsystem_pthread.dylib       0x000000019797d16c 0x197978000 + 20844
2   libsystem_c.dylib             0x0000000197856b14 0x1977f4000 + 404244
3   libsystem_c.dylib             0x000000019782ba38 0x1977f4000 + 227896
4   Metal                         0x000000018884016c 0x188800000 + 262508
5   Metal                         0x00000001888188d0 0x188800000 + 100560
6   AGXMetal                       0x0000000104ca9d3c 0x104c78000 + 204092
7   QuartzCore                     0x000000018a1cb9a8 0x18a088000 + 1325480
8   QuartzCore                     0x000000018a1cb4fc 0x18a088000 + 1324284
9   MYAPP                         0x00000001001027c8 PrepareRenderingMTL (MetalHelper.mm:222)
10  CoreFoundation                 0x0000000185e21c5c 0x185e10000 + 72796
11  CoreFoundation                 0x0000000185e21b3c 0x185e10000 + 72508
12  MYAPP                          0x00000001000f8520 -[DisplayManager enumerateDisplaysWithBlock:] (DisplayManager.mm:330)
13  MYAPP                         0x00000001000f85c8 -[DisplayManager prepareRendering] (DisplayManager.mm:341)
14  MYAPP                         0x00000001000e5ef4 UnityRepaintImpl(bool) (UnityAppController+Rendering.mm:198)
15  MYAPP                         0x00000001000fc430 -[UnityView recreateGLESSurface] (UnityView.mm:163)
16  MYAPP                         0x00000001000fc2cc -[UnityView recreateGLESSurfaceIfNeeded] (UnityView.mm:125)
17  MYAPP                         0x00000001000e58d0 -[UnityAppController(Rendering) repaint] (UnityAppController+Rendering.mm:43)
18  QuartzCore                     0x000000018a0e5090 0x18a088000 + 381072
19  QuartzCore                     0x000000018a0e4f28 0x18a088000 + 380712
20  IOKit                         0x00000001870cd50c 0x1870c8000 + 21772
21  CoreFoundation                 0x0000000185ed98d8 0x185e10000 + 825560
22  CoreFoundation                 0x0000000185eee544 0x185e10000 + 910660
23  CoreFoundation                 0x0000000185eee4a4 0x185e10000 + 910500
24  CoreFoundation                 0x0000000185eec424 0x185e10000 + 902180
25  CoreFoundation                 0x0000000185e191f0 0x185e10000 + 37360
26  GraphicsServices               0x000000018f1636f8 0x18f158000 + 46840
27  UIKit                         0x000000018a7aa108 0x18a734000 + 483592
28  MYAPP                         0x00000001000d262c main (main.mm:45)
29  libdyld.dylib                 0x00000001977c6a04 0x1977c4000 + 10756
 
Does this sound familiar to anyone ?

iPad app crash

April 1, 2015 - 3:32pm #2

Could you provide a screenshot of your Unity iOS Player Settings from Inspector?

Which iPad and iOS version?

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