I use the latest iOS plugin 1.5.8 with Unity 3.5.0f5.
I can run my app without any problems on an iPad2 but the Image Marker does not trigger at all on the iPhone 3GS I am testing on. The app builds and starts fine, but the Image Marker just doesn't trigger anything. I am getting the following error in the logs:
- UIView does not respond to selector renderFrameQCAR
- Could not find a UIView with CAEAGLLayer class that responds to selector renderFrameQCAR
any ideas what the problem could be? Since it is working just fine on the iPad I assume my app is not the problem, maybe some play settings?
There are a couple reasons you might see that problem:
1) The dataset isn't set to load/activate on the ARCamera. Double check this, but if you're using the sample it should be set up correctly.
2) The dataset files weren't successfully copied to the Xcode project. Do you see a QCAR folder with .dat and .xml files?
Make sure your project name doesn't contain any spaces or hyphens, that can cause issues when copying these files.
If neither of those are the issue, please attach the full log. Thanks!
- Kim