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iPhone 3GS does not seem to be supported

April 24, 2012 - 9:40am #5

I use the latest iOS plugin 1.5.8 with Unity 3.5.0f5.
I can run my app without any problems on an iPad2 but the Image Marker does not trigger at all on the iPhone 3GS I am testing on. The app builds and starts fine, but the Image Marker just doesn't trigger anything. I am getting the following error in the logs:

  • UIView does not respond to selector renderFrameQCAR
  • Could not find a UIView with CAEAGLLayer class that responds to selector renderFrameQCAR

any ideas what the problem could be? Since it is working just fine on the iPad I assume my app is not the problem, maybe some play settings?

Re: iPhone 3GS does not seem to be supported

April 30, 2012 - 7:00am #4

Really? Not a single comment? Am I really the only one with this problem?

Re: iPhone 3GS does not seem to be supported

April 30, 2012 - 6:59pm #3

Sorry for the late reply. I just tested the ImageTargets sample on a 3GS with Unity 3.5.1f1 and it seems to work fine. I rather doubt it is the Unity version, but you might try upgrading.

Could you try the ImageTargets sample to see if that works correctly?

Thanks,

- Kim

Re: iPhone 3GS does not seem to be supported

May 1, 2012 - 4:28am #2

I updated to the latest Unity and Xcode version, now tested the ImageTargets Sample on two different iPhone 3GS - one with ios 4.0, the other one with ios 5.1

The result: it is not starting on ios 5.1 when running it via Xcode, so I can't see any debug logs - but hurray, if I start the app directly however it is working fine. So this might be an issue with my app.

ios 4.0 is starting as before but still has the same problem. It does not even seem to load the Trackables, I get pretty early on in the log:

Absolute number of Trackables: 0

and then the same errors as above?

Re: iPhone 3GS does not seem to be supported

May 1, 2012 - 3:25pm #1
Quote:

Absolute number of Trackables: 0

There are a couple reasons you might see that problem:

1) The dataset isn't set to load/activate on the ARCamera. Double check this, but if you're using the sample it should be set up correctly.

2) The dataset files weren't successfully copied to the Xcode project. Do you see a QCAR folder with .dat and .xml files?

Make sure your project name doesn't contain any spaces or hyphens, that can cause issues when copying these files.

If neither of those are the issue, please attach the full log. Thanks!

- Kim

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