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iPhone 3GS does not seem to be supported

I use the latest iOS plugin 1.5.8 with Unity 3.5.0f5. I can run my app without any problems on an iPad2 but the Image Marker does not trigger at all on the iPhone 3GS I am testing on. The app builds and starts fine, but the Image Marker just doesn't trigger anything. I am getting the following error in the logs: [LIST] [*]UIView does not respond to selector renderFrameQCAR [*]Could not find a UIView with CAEAGLLayer class that responds to selector renderFrameQCAR [/LIST] any ideas what the problem could be? Since it is working just fine on the iPad I assume my app is not the problem, maybe some play settings?

Sorry for the late reply. I just tested the ImageTargets sample on a 3GS with Unity 3.5.1f1 and it seems to work fine. I rather doubt it is the Unity version, but you might try upgrading. Could you try the ImageTargets sample to see if that works correctly? Thanks, - Kim

irgendeine

Tue, 05/01/2012 - 11:28

I updated to the latest Unity and Xcode version, now tested the ImageTargets Sample on two different iPhone 3GS - one with ios 4.0, the other one with ios 5.1 The result: it is not starting on ios 5.1 when running it via Xcode, so I can't see any debug logs - but hurray, if I start the app directly