Dear support,
For performances reasons, I need to modify the screen resolution of Unity player.
To do this, I am using the following method offered by Unity :
SetResolution (width : int, height : int, fullscreen : boolean, preferredRefreshRate : int = 0)
As soon as the resolution is modified, the background camera image displayed by vuforia is zoomed.
Is there any way to re-initialize the background for the current resolution in order to avoid this zoom effect ?
Please note that I dont have this issue when deploying on Android, it works perfectly.
Thank you again for your feedback.
Christophe Montandon.
Hello again,
I've tried the following code which should do the job:
But it doesn't affect anything :/
Am I missing something ?
Thanks for your reply.