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_kSec Error on Build

December 17, 2015 - 9:27pm #1

When building and attempting to run my iOS / Unity generated project I get 29 kSec errors.

I made sure the license key was set properly.

Screen shot attached..


Any ideas how to fix ? 

_kSec Error on Build

January 13, 2016 - 3:36am #4

As stated on this post, there is a fix for this issue without downgrading. You only need to add Security and SystemConfiguration frameworks in "Build Phases"->"Link binary with libraries".

_kSec Error on Build

December 22, 2015 - 3:39pm #3

Fixed it. 

The problem is when you migrate the project from 5.2.x to 5.3.x - You're prompted to update certain APIs - this is the thing causing it to fail to compile.

The way to fix this, is by taking the folders "Editor", "Plugins", and "Vuforia" as well as the files " readme_SDK.txt", "link.xml", and "license_4rdpartynotice.txt".  (Which is basically the files that's inside of an empty project, with the Vuforia files inside of it) - and replace them in your current project, as well as downgrading to 5.2.x.

I don't know if this is the only fix - but it made it work for me! Phew! 

_kSec Error on Build

December 22, 2015 - 3:12pm #2

having same problem. +1

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