Hi all,
I've got a tricky question. I say tricky because it wasn't easy with the android SDK.
Can you provide some documentation about how to launch the AR module from inside an app? For instance, I would like to create a main menu, instructions, etc. and then a "launch AR" button which launch something like ImageTargets.
I ask for the standard iOS SDK but also for the Unity Extension.
Many thanks and great work by the way;)!
Hi Steve,
Thanks for your answer.
It's now working for OpenGL. I just had some difficulties because of the screen orientation.
I'll test with Unity later.
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