By xunxun
on Wed, 04/09/2014 - 18:49
ld: library not found for -lQCAR
clang: error: linker command failed with exit code 1 (use -v to see invocation)
(null): Library not found for -lQCAR
==How can I fix that
ld: library not found for -lQCAR
clang: error: linker command failed with exit code 1 (use -v to see invocation)
(null): Library not found for -lQCAR
==How can I fix that
ld: library not found for -lQCAR
Library not found for -lQCAR
Make sure that XCode can find the library by ensuring the library path can pick it up.
N
ld: library not found for -lQCAR
today tried to add admob ios part of plugin from here https://github.com/googleads/googleads-mobile-plugins/tree/master/unity iafter that xcode project cant build with same library linker error without admob plugin no error and project succesfully builds.
ld: library not found for -lQCAR
Same problem here - after adding the Admob plugin, I get this linker error!
Were you able to solve this?
ld: library not found for -lQCAR
open xcode project -> build settings -> library search paths -> library path (looks like $root or somethin)g double click that set non recursive to recursive. helped to me
ld: library not found for -lQCAR
I don't know if it's only the Vuforia/QCAR that has this problem, but I have found that when I add this library it adds TWO entries in the linker commands. You can't see this anywhere in the UI.
ld: library not found for -lQCAR
Same error here....tried all the above tips, search paths, etc.... Library is included a a Framework to the project....etc.....
ld: library not found for -lQCAR
Well, this is embarrasing and weird....it worked now.
What I did:
Perform a Clean on the Project
Removed the libQCAR from the "Link Binary with Libraries" phase.
Added again the library as a Framework to the above phase.
ld: library not found for -lQCAR
It also happened to me when upgrading my project to Vuforia SDK v3.0.