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Load 3d object .h file on runtime in iOS

October 23, 2012 - 5:54am #1

I am working on Augmented reality using Vuforia sdk, and i want to load 3d object on runtime, i want to fetch it from web-service and load it when i need that, So basically my question only is this how can we load any .h file on run time. First is this possible that we can load it on runtime and if possible then how can we do that.

Load 3d object .h file on runtime in iOS

October 23, 2012 - 8:07am #4

Firstly you need to be comfortable building with Unity, so look at the SDK and Dev guide, particularly the part about mastering advanced topics and swapping datasets.

Then have a look at this thread which covers many of the points, though be prepared is it will take some time...

https://ar.qualcomm.at/content/dynamically-load-unity-trackable-file-web

HTH

N

Load 3d object .h file on runtime in iOS

October 23, 2012 - 7:01am #3

Thanks Nalin, So if i'll go with unity then what steps i need to accomplish this task. Can you please share with me any helping material or suggest me any other.

Load 3d object .h file on runtime in iOS

October 23, 2012 - 6:32am #2

Hi aleem,

Someone else has just asked a very similar question which I have replied to here:

https://ar.qualcomm.at/content/use-header-files-stored-core-data-synced-web-service

HTH

N

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