I've developed a vuforia based application using version 2.6.8, and when running the application on ios it appears to have some memory leaks. I have been banging my head against the wall trying to root the problem for about a week now, but it appears to all come back to QCARBehaviour. When I disable this script and run my application, I get no memory warnings (or crashes), but the moment its enabled, I can leave the app running and not touch it for about 10-15 minutes, and then I'll receive a bunch of memory warnings and inevitably crash.
Through instruments, I saw a good amount of leaks coming from QCAR::obb2D. But I'm not really too comfortably jumping into the core vuforia framework and messing with the scripts.
Any help would be greatly appreciated
Thanks
Memory Leak on QCARBehaviour?
There should be no memory leaks in the Vuforia framework that would cause the app to stop functioning or crash unexpectedly.
Is this native or Unity?