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One frame marker for multiple 3d models

Hi there,

the aim is to have 3 buttons on the bottom of the screen. Upon tapping on them the 3d model displayed on the marker will disappear and another will take its place. I'm just wondering if this is possible and would anyone be able to point me in the right direction?

Hi dt,

This sounds pretty straightforward.  

So basically you want a tracker (ImageTarget or FrameMarker) augmented with a 3D model once it has been identified.  Then the ability to change the model after touching a button on the GUI right?

Yes that is correct.

Sorry I should have clarified, I am using unity to augment the models with markers. Currently I have 3 models each with their own seperate marker. Would it be a case of placing all the models on one single marker, or instead setting all 3 marker Ids to be the same?