Hi
Since I cant change the rendering code of the application, I need to extract "Image" from the "Frame" object in function "renderFrameQCAR" and use it. Problem I have is I can't find any way to control the orientation of this image. I always get (on iPad) 640 * 480 landscape image (Image looks correct only in landscape right orientation).
I initially got excited when I saw function QCAR::setRotation() but it turned out it is available only with Unity version of iOS library. What options do I have? Or do I need to rotate and rescale the image myself?
Thanks
S
HI STKSTK,
After discussing with a few developers this is used mainly by the Unity plug-in at the OpenGL texture level i.e. a stage beyond the camera feed.
So it will not provide the results that you are after. None of the samples use this function.
HTH
N