Can we overlay an image(jpg/png) on top of an imagetarget (the same way we are overlaying the 3D models?
Any code snippet or steps will be really helpful.
You can either load the image as a texture and create a 'frame' in 3D land (or even 2D by manipulating placing the object in front of the camera), or obtain the screen coordinates of the target, and place a UIImageView at those coordinates.
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