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Problem in Auto (onTexture) Video Playback: Texture is Black - i

Having an issue with Auto (onTexture) Playback. Is there anyone who can provide advice on how to enable Auto Play on Texture, a workaround?

 

[Issue/ Procedure to reproduce]

(1) Have TargetA with Video1 associated to it, and TargetB with Video2

(2) Recognize Target A and play Video 1 (auto play)

(3) Recognize Target B and play Video 2 (auto play)

(4) Repeat (2) and (3) for several times, and may exit/reenter AR mode

(5) Will see: a target is recognized and the associated video's audio playback is OK, while the texture is black, or remains the texture from the previous video

 

[Dev Environment]

- Using VideoPlayback Sample (5.0.5)

- Independent on iOS versions/ iOS devices

 

[Code change to the sample]

In the "VideoPlaybackEAGLView.mm",

(Line434:) Added 1 line:

[videoPlayerHelper[playerIndex] play:playVideoFullScreen fromPostition:VIDEO_PLAYBACK_CURRENT_POSITION];