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Problem Clearflags changing in Unity Playmode

June 24, 2020 - 3:09am #1

Hello,



I am currently working on my first Vuroria project in Unity.

I have created a virtual room that I would like to use as an AR app via IOS. For this I want the skybox to be displayed on a transparent Window instead of the Camera view. Therefore i chose Skybox as Clear Flags. As soon as I go into play mode, the camera switches the clear flags to solid color and I have a vertical stripe in the picture.

Am i missing something?

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Image icon Vuforia Screenshot.png2.4 MB

Problem Clearflags changing in Unity Playmode

July 7, 2020 - 4:42am #3

Hi Olb8,

do you have an ARCamera in that scene? If you're not using the camera you don't need to have an ARCamera in that scene. Without the ARCamera in the scene, the clearflag shouldn't be overridden.

Problem Clearflags changing in Unity Playmode

July 7, 2020 - 4:23am #2

Hi,

I was able to reproduce the issue and raised a ticket with our dev team.

Thank you for reporting.

Vuforia Engine Support

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