Hi, I am very new to openGL so sorry if this question has been asked before, but after searching several hours I havn't been able to solve it.
I am using the CloudReco sample app.
I want to set my UIView to the size of the targetImage.
Any help in putting me in the right direction would be greatly appreciated
I want to set my UIView to the size of the targetImage.
For the size have a look in <QCAR/ImageTarget.h>
/// Returns the size (width and height) of the target (in 3D scene units).
virtual Vec2F getSize() const = 0;
Not quite sure what you are trying to achieve re UIView, because that is an iOS class pertaining to the 2D view?
N