Hi, I am following VideoPlayback Sample project in Xcode. I set my own markers and Images and videos as well. Images and Videos are coming from Webservice. So all code working fine but sometime when I upload image on CMS, on few Images it shows translucent Images on markers but not all Images. What I have observed after changing types and size of Images, It mostly show .png Image fine but not show .JPG(not all but few of them). I also change resolutions and dimensions of Image but couldn't get any hint that what exactly Image I need to uplaod to make stable output. Also it perform well on iPhone5(iOS6.1) and iPhone4S(iOS6.0) but only occuring issue in iPhone4(iOS4.3). I also update lates SDK of Vuforia on today.
I attached screenshot of Images. On iOS 6.png it show proper Images but on iOS4.3 it shows translucent Image.
Kindly guide me what and where I am doing wrong and also what is standard or guide lines for Image to show as a texture?
Thanks in advance.
Cheers.
Showing translucent texture when detecting marker.
HI Aleem,
A few questions:
Showing translucent texture when detecting marker.
Showing translucent texture when detecting marker.
Alpha channel images have transparency, so you can see through them as a result of blending.
The sample has a VuforiaSizzleReel_1.png which has no alpha (this is the keyframe textures that shows at the beginning) along with a icon_play.png which does have an alpha channel.
Showing translucent texture when detecting marker.
Thanks Nalin, It Worked!!! Thanks for help.
Showing translucent texture when detecting marker.
Awesome! glad I could help :)
Showing translucent texture when detecting marker.
Dera it helped, but the issue is it put transperency on entire model that is not required.
kindly suggest something. thanks
Showing translucent texture when detecting marker.
You can enable the states when required and disable them when not required.
HTH
N
Showing translucent texture when detecting marker.
dear NalinS i need transperency on glass only not on entire solid model glass is only 25% of the model.
Showing translucent texture when detecting marker.
Like I said:
You can enable the states when required and disable them when not required.
ENABLE_TRANSPARENCY
Render Glass
DISABLE_TRANSPARENCY
Render Solid Object