By jasonkerner
on Wed, 06/20/2012 - 17:09
On the iOS SDK, whats the best method of swapping out the OpenGL rendering stuff and instead just show an image, a PNG or JPG that is available in the apps resources folder which can be displayed over the top of the trigger image?
I've read the example for the Youtube video overlay, but that was for Android / Java environment, just wanted to see possible options for iOS
Thanks
Jason
Re: Swap OpenGL for image
Re: Swap OpenGL for image
Re: Swap OpenGL for image
Re: Swap OpenGL for image
Re: Swap OpenGL for image
Re: Swap OpenGL for image
Re: Swap OpenGL for image