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testing on an iPhone5S

March 24, 2014 - 5:16am #1

It seems I'm in a bit of a pickle.

Vuforia does not run in the simulator. Fine, I have to run it on the iPhone directly.

Ok, but my only iPhone is a 5S, which is 64-bit.

When I select it as my target, Xcode won't build Vuforia, because it's missing arm64.

Does anyone know a way to get Xcode to build a 32-bit version for an iPhone 5S target?

testing on an iPhone5S

February 5, 2015 - 11:50pm #5

You may be interested in knowing that Vuforia 4.0 Beta with iOS 64bit (arm64) support was announced yesterday:

testing on an iPhone5S

March 24, 2014 - 6:15am #4

Ok, thanks for sharing these tips; as you said, you are probably not the only one, so yes, your post will certainly be helpful to other developers as well.


testing on an iPhone5S

March 24, 2014 - 6:11am #3

Ok so on my machine, for whatever reason, the only architechture available is ARCHS_STANDARD. Editing this setting and adding your own doesn't work, and it won't "copy down" settings from the main line to the two under it (you'll see what I mean below). I suspect I'm not the only one, so you might want to put this into the FAQ:

1) Open the project settings page (click on the project name in the file navigator) and select the Build Settings tab

2) Click on the triangle beside the Architechtures line

3) Click on up.down arrow on the left of the Debug line, and select Other... in the pop-up menu that appears

4) Double-click the architechture line to edit it, change it from "ARCHS_STANDARD" to "ARCHS_STANDARD_32_BIT"

5) repeat steps (4) and (5) for the Release line as well

testing on an iPhone5S

March 24, 2014 - 5:54am #2

You can build your app with the 32 bit target, also on iPhone 5S, see this thread:


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