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unable to load new objects

hello there, i was following a couple of guidelines to get other 3d objects into my scene. i created an obj file and used the perl script to get a .h version. after that i modified the opengl stuff as discribed in a few posts on the forum. the problem is thou: i just don't see any objects on my codes now. is there an official guide on how to load new objects into my program? and while i am at it: is there a howto on how to import 3 new objects and display them on different codes? thanks in advance.

The samples give an example of using OpenGL and simple 3D models oriented by the AR-derived pose - please refer to 3rd party articles and blogs about 3D model creation and integration with OpenGL on iOS and Android. The two resources I use are "iPhone 3D Programming" by Philip Rideout and the blog

Jeff Lamarche's articles show you how to use a Python script to write .h files out from Blender, although I can't remember if they showed you how to determine the indices. To draw with vertex data without indices you'll need to use 'glDrawArrays' which doesn't use an indices array but just the list