I've noticed an issue when updating to the latest Qualcomm AR Unity extension for iOS 2.8.7. When I create a very simple scene with just ARCamera prefab and another camera with a RenderTexture assigned to it, the iPad video camera texture appears to pause and flicker back and forth between two frames. When I disable the rendertexture camera, the video looks fine, and when I reenable it, it goes back to the flickering pause in the video. Everything works fine if I don't use a camera with a RenderTexture. Camera's without a render texture work fine and Everything works fine in the editor. It does not work on the OS version 7.0.4 Model MF016LL/A iPad.
Is this a known issue? Is there a work around? The app that I'm working on requires rendering objects to a texture while also viewing the iPad's video camera.
Thank you for any help you can provide.
Unity + Camera with RenderTexture bug
Hi Jason,
There is no problem as far as we are aware of at the moment.
Which version of Unity are you using? and have you tried this on any other devices?
Unity + Camera with RenderTexture bug
Helloļ¼have you solved this problem yet?And could you tell me the solution?Thank you.I am at my wit's end as to how to solve this problem...
Unity + Camera with RenderTexture bug
I do not recall solving this problem. I believe I just reverted to earlier versions of various things to make it all work.
Unity + Camera with RenderTexture bug
Could you send a copy t o me?Thank you. My e-mail address is erevshel123@gmail.com.
Unity + Camera with RenderTexture bug
Sorry. I'm no longer working on this project, and it would be difficult find the files you would need. If i remember correctly was a bit of a headache trying to revert to the previous version. You'd also need to make sure you get the version that is compatible with your version of unity.
Unity + Camera with RenderTexture bug
That's all right.Clould tell me the version number.I would ask vuforia for it.Thank you.
Unity + Camera with RenderTexture bug
Sorry. Not exactly sure. Maybe:
Unity 4.3.4f1
vuforia-unity-android-ios-2-0-30.unitypackage
Maybe not....
Unity + Camera with RenderTexture bug
I have a similar problem (the background textures goes black) on Android devices with the last SDK (3.0.9), see here https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/background-rendering-black-when-another-camera-renderte .