I am trying to develop an app that uses Coremotion to handle tracking if Vuforia loses track of the initial marker.
In my initial attempt to make the app, when it switches over to Coremotion the view or projection matrix break and I get a flattened and stretched image.
I have tried both multiplying and adding the matrix produced by Coremotion data with the pose matrix from Vuforia but both produce incorrect output.
Is it even possible to do this? Do I need to separate out model and the view matrix from getPose, and if so how would I go about doing this? Is there anything else I would have factor in order to achieve this effect?
Many thanks in advance for any help.