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Vuforia 4.x for iOS and OpenGL ES 1.x

May 18, 2015 - 8:54am #1

Hi,

I am in the process of updating an app that uses Vuforia 2.x in order to use the latest version (4.2.3) but when I run the app I get this message:

 

Vuforia does not support OpenGL ES 1.x

 

Unfortunately I cannot update my app to use a OpenGL ES 2.x or above (not yet at least). Is there a way to tweak the SDK to keep using OpenGL ES 1.x?

By the way, I'm using my own custom renderer, I use Vuforia rendering features only to draw the camera background.

 

Thanks.

Alessandro

Vuforia 4.x for iOS and OpenGL ES 1.x

May 21, 2015 - 2:14am #2

Understood, but is there any way to force GL ES 1.1 instead?

 

Or perhaps, since I am doing all the rendering stuff using my own engine (I rely on Vuforia only for initialization and to render the video background), I wonder if there is a way to just get the video frame and tracking data without using the rendering capabilities of Vuforia.

 

Another possibility, correct me if I am wrong, could be that we use version 4.0.11 (or any 4.0.x version that is older than 4.0.103) ...in this case where we can download old versions of the SDK?

 

Thanks.

Alessandro

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