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Vuforia 5, Unity 5.2 - Build crash after Splash Screen on Xcode

When I build my xcodeproj, my app just shows the Splash Screen and then crashes with the following error:

EXC_BADACCESS (Code=1,address=0x94)

I fixed similar issues by adjusting the Player Settings in Unity several times, though was a problem with IL2CPP / Universal Architecture / Open GL2.0 / 64 bit, but just happens with my Unity 5.2/Vuforia AR Project and not with other Unity 5.2 projects. Bug report done, now just trying with older versions of Unity (5.1.3p1...).

After finished my project and my Vuforia license upgrated this is really a big problem for me. This needs to be fix urgently!. > Xcode > Build Setting > Optimisation levels on 'None' and still crashing, I saw some comments related to Unity version (mine is 5.2), about Architecture and Api, but no real solutions.  Any more ideas? Just wait until 2016? That's not an option. Thnxs masters!