By ARGloballmedia
on Sat, 11/21/2020 - 23:55
I have been working with unity vuforia these days.
I want to play a video that I have on a server when detecting a target.
On android it works perfectly, but on Ios, it stops at the first frame, and has a hard time moving forward.
Curiously, this couple of videos do work perfectly.
-https: //dl.dropbox.com/s/5ubgudu93ei7432/1595887540732_action%2Bpolo.mp4? dl = 0
and the other
https://www.youtube.com/watch?v=8VD3lflJ3iw
I have noticed that they are both 640x360. I have tried to match the properties in my videos with sony vegas, but to no avail. Does anyone know what could be the difference?
Hi,
Hi,
My understanding is that you want to stream video to the Unity app.
How does it work in Play Mode? Do you encouter any buffering?
An workaround would be to store the videos in the app as we demo in our Core Sample app, scene Image Targets.
Thank you.
ARGloballmedia wrote:
[quote=ARGloballmedia]
I have been working with unity vuforia these days.
I want to play a video that I have on a server when detecting a target.
On android it works perfectly, but on Ios, it stops at the first frame, and has a hard time moving forward.