I'm using vuforia in a Unity project for iOS. For reasons that aren't really relevant here, I need to access the frame buffer of the webcam, and Vuforia is managing the webcam for me. In Unity Editor, my ARCamera prefab automatically instantiates a Background Camera prefab, and I access this one to retrieve the texture rendered by the webcam. However, this does not seem to work when running the app on an iPad, because I can't find the Background Camera game object.
Would you mind giving me more details on how Vuforia handles the webcam on iOS ?
Thanks in advance