When I run my AR game on my iPad, the camera is zoomed in. When comparing a screenshot from the app to a picture taken in the camera app, everything is at least twice the size (e.g. twice as narrow a field of view). Any suggestions as to what's going on?
I believe I'm using Vuforia 3.0.9 (though TBH I can't find a readme or anything that gives the actual version number), with Unity 4.6.1.