since upgrading to xcode 6 and deploying my code with Vuforia SDK 3.0.9 to an iOS 8 device I cannot prevent memory leaks by a
during deallocation of textures and loading bitmaps for generating new textures (like in the image targets example with interchangable textures)
The error during build is:
Use of undeclared identifier 'glDeleteTextures'
Does anyone has a solution for fixing that?