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Xcode 6 fails?

September 10, 2014 - 6:49pm #1

Trying to compile Vuforia under Xcode 6?

Failing to do so?

Open SampleApplicationShaderUtils.h. Add this near the top:

#import <OpenGLES/ES2/gl.h>

All fixed.

Xcode 6 fails?

September 12, 2014 - 2:20pm #3

Correct, XCode 6 would otheriwse assume a different OpenGL version (likely OpenGL ES 3), so, the import

#import <OpenGLES/ES2/gl.h>

fixes the issue.

 

Xcode 6 fails?

September 12, 2014 - 8:11am #2

Thank u ! This is what I've been looking for!

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