Trying to compile Vuforia under Xcode 6?
Failing to do so?
Open SampleApplicationShaderUtils.h. Add this near the top:
#import <OpenGLES/ES2/gl.h>
All fixed.
Trying to compile Vuforia under Xcode 6?
Failing to do so?
Open SampleApplicationShaderUtils.h. Add this near the top:
#import <OpenGLES/ES2/gl.h>
All fixed.
Correct, XCode 6 would otheriwse assume a different OpenGL version (likely OpenGL ES 3), so, the import
#import <OpenGLES/ES2/gl.h>
fixes the issue.