By re7ox
on Mon, 07/20/2015 - 06:05
HI All,
I'm receiving an error which causes my iOS device to freeze when building to it. I have my own build but have also tested this on using imagetargets-4-2-3 to rule out any other issues.
I've looked through the forums and online, but can't seem to find a solution. I have used the following versions to rule anything else out
Unity 4.6.5 with Vuforia 4.2.3 with Xcode 6.3.2
Unity 5.1.1 with Vuforia 4.2.3 with Xcode 6.3.2
Many thanks
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Further information from the xcode console;
Requesting Resolution: 2048x1536
Renderer: Apple A7 GPU
Vendor: Apple Inc.
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Can anyone help with this issue? or at least point in the right direction? Still suffering the problem :(
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Can anyone help with this issue? or at least point in the right direction? Still suffering the problem :(
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One question:
What device, and what iOS version ?
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Hi AlessandroB,
We're using the following versions;
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We have an iMac that had not been updated and was running an older version of Unity to be specific 4.6.5.f1 with the latest Xcode (as detailed in my last comment and tested building it. We have now been able to build to an iOS device.
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In addition to my last comment, I have found that if iOS 8.3 is installed on the Apple device an error will appear when building in Xcode;
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In addition to my last comment, I have found that if iOS 8.3 is installed on the Apple device an error will appear when building in Xcode;
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Have you considered upgrading to Unity 4.6.7 f1 or 4.6.7 patch p1 ?
Here I can build on iOS devices with iOS 8.3 and 8.4 installed, with Unity 4.6.7 and Xcode 6.4.
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Hi AlessandroB,
Not tried yet, but will certainly give it a go now. I'll report back when I have done so.
Many thanks
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Hi AlessandroB,
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Hi,
I've just tried once again with Unity 4.6.7f1 on Mac OS 10.10 and Xcode 6.4 with iOS SDK 8.4 installed,
with this project setup:
- create a new Unity project
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The only setting which differs is the Target iOS Version - mine is set to 8.1 whereas yours is 5.1.1. I've duplicated your settings but the same error occurs. I'll try with a blank project and report back. Appreciate your support.
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I've created a new project and used object and image targets. Now building to the latest version.
So it looks like my project is at fault here with outdated or currupted files.
Hopefully I can get sorted now I know where the problem was.
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Ok. Thanks for the confirmation that the samples work.
One tip for your project "cleanup": one thing that often (although not always) resolves issues like this (e.g. Unity version and/or Vuforia version upgrades) is to:
- close the Unity project
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Hi