Can Vuforia confirm if the Sample AR/VR project has the correct distortion & convergence on Unity 2018.2 with Vuforia 7.2.20 on iPhone 8 running iOS 11.4?In our test, stereo rendering seems broken. With the exact same settings as before (used with 7.1.35) I'm seeing drastically different results on device. On iPhone 8, the distortion and convergence is now so off that it makes it unusable with a standard Google Cardboard viewer.
I've tested the Vuforia Sample AR/VR project on the asset store in addition to our project. Both of them have the same issue, and both worked fine with Vuforia 7.1.35.
If there any reason this should be happening? What might have caused this change? How can this be resolved?