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3D Models & 2D sprites Not showing Up

August 4, 2015 - 5:00am #1

Vuforia SDK Version: vuforia-unity-5-0-5.unitypackage -

Description with steps to reproduce:

Hey,

I am using vuforia-unity-5-0-5.unitypackage and Unity 5.1. When I build the image based target sample scene provided with the teapot it works fine on android mobiles. But when I replace the teapot model with some other 3D models or any other 2D sprites then it does not show up once deployed for android devices. Any help would be much appreciated.

 

Thanks

Guru

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Development OS (Mac OS X, Windows, Linux): Android -

Mobile OS and Version: Android 4.2 -

Mobile Device Manufacturer and Model name: Samsung -

Do the Vuforia Sample Applications show the same behavior?: Nope

3D Models & 2D sprites Not showing Up

August 5, 2015 - 4:12pm #2

You may need to modify the ImageTargetTrackableEventHandler.cs to recognize augmentations with names other than "teapot" and "tower". You can also use the DefaultTrackableEventHandler.cs.

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