By Tredoltle97
on Fri, 02/15/2019 - 12:53
Vuforia SDK Version: Latest -
Description with steps to reproduce: I've done everything but it still does not work.
So I've used object scanner to scan a 3D object (almost all green), and tested it. When I test it on the object scanner app, I can see the green block, indicating that the object is being recognised. I then email myself the .od file, upload it on target manager as a 3D scanned object, unity editor, and download the .unity database. I also created a new licence key.
I start a new project on unity, imported an MRI asset I bought on the asset store, and import the database I just downloaded. I enable vuforia, delete the main camera, put in an AR camera, put in 3D scanned object target. The database and object target from the object target behaviour is automatically set to the database I uploaded. I tick the 'load object targets on detection' box, name the company, etc. I place a model of an MRI scanner within the object target box and make the MRI model a child of the object target. I switch platform to android, tick enable vuforia augmented reality. I build the app and run it on my phone, and the MRI does NOT pop up when my real life 3D scanned object is in the camera. I know it's not an issue of the scanned model / lighting, etc, as the object scanner app detects the object. Unity just does not seem to load the model that I want to load upon detection of the model in real life.
It's very important that this gets fixed asap, please tell me what I'm doing wrong. When I can a 2D image target, everything works fine, but it doesn't work with a 3D scan. -
Development OS (Mac OS X, Windows, Linux): Windows, Android -
Mobile OS and Version: Latest Android for Galaxy S9 -
Mobile Device Manufacturer and Model name: Samsung Galaxy S9 -
Do the Vuforia Sample Applications show the same behavior?: no
Hello,
Hello,
I suggest that you use your dataset in our Core samples: https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026. This will help to eliminate some unknowns.
Thanks for the reply but
Thanks for the reply but unfortunately it is not much help as everything recommended there has already been done (ie. no reflections, same environment, recommended device, etc)
I've put in some pictures from my phone so you have a better idea of the model target I am using / scanning.
Hello @Tredoltle97,
Hello @Tredoltle97,
I cannot see the images you've provided. Can you please attach them to this thread?
Thanks,
Vuforia Engine Support
Can you see them now?
Can you see them now?
The mesh renderer of the
The mesh renderer of the model I want to portray should activate when the 3D scanned model is recognised by the camera right? This is not occurring and whilst testing on my laptop webcam, the box for mesh renderer remains off
Hello,
Hello,
Thanks for the pictures of the object - very helpful. Unfortunately, this is *not* a good candidate object for Vuforia Object Recognition.
Hi,
Hi,
Thanks for the response and suggestion, model targets feature works much better
Is there a tutorial I can follow to achieve something like this: https://www.youtube.com/watch?v=2ooSQmMrg4g