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64 bit

April 5, 2016 - 2:08am #1

Vuforia SDK Version: latest -

Description with steps to reproduce:

Why is this error still an issue. I really am not going to install a 32bit unity just to use vuforia. we are in an age of 64bit, 32 is long gone
Failed to load 'Assets/Plugins/VuforiaWrapper.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
Vuforia.TurnOffBehaviour:Awake() (at Assets/Vuforia/Scripts/TurnOffBehaviour.cs:21)


Development OS (Mac OS X, Windows, Linux): nA -

Mobile OS and Version: NA -

Mobile Device Manufacturer and Model name: NA -

Do the Vuforia Sample Applications show the same behavior?: NA

64 bit

August 9, 2016 - 3:20pm #3

Vuforia 6 introduces support for Windows 64-bit Unity Editor. Please see our announcement for more details.

64 bit

April 5, 2016 - 4:34am #2

Thanks for the bug report.

This is not a bug, though.

The Windows version of the Unity 5 Editor is available in both 64bit and 32bit versions, as of today.

Vuforia supports the 32bit version of Unity 5 on Windows, and the 64bit version on Mac OSX.



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