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64 BIT Architecture compatibility issue

March 13, 2016 - 11:24pm #1

Vuforia SDK Version: 5-5-9 -

Description with steps to reproduce:

Getting this erro :

Failed to load 'Assets/Plugins/VuforiaWrapper.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
Vuforia.TurnOffBehaviour:Awake() (at Assets/Vuforia/Scripts/TurnOffBehaviour.cs:21)


Development OS (Mac OS X, Windows, Linux): Windows -

Mobile OS and Version: Android -

Mobile Device Manufacturer and Model name: samsung -

Do the Vuforia Sample Applications show the same behavior?: Did not try

64 BIT Architecture compatibility issue

August 9, 2016 - 3:19pm #3

Vuforia 6 introduces support for Windows 64-bit Unity Editor. Please see our announcement for more details.

64 BIT Architecture compatibility issue

March 14, 2016 - 1:23am #2

Vuforia does not support the 64bit version of Unity 5 on Windows, you need to install the 32bit version of the Unity Editor on Windows (while you can use the 64bit version on Mac OS);

see already existing threads on the same topic:


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