By TaggRyan
on Wed, 11/01/2017 - 22:01
Vuforia SDK Version: Vuforia 6.5 bundled with Unity 2017.2 -
Description with steps to reproduce: I have a project built natively (Objective-C and Swift) in Xcode and have Unity embedded in a UIView within the project. Everything works fine with Unity, and Vuforia works and tracks targets correctly. However, when the device is rotated counterclockwise (i.e. the home button is on the right) or upside down, Vuforia flips the video feed.
If it is rotated back to portrait, the camera feed is still upside down. Rotating it the other way (i.e. the home button is on the left) can fix this until it is rotated counterclockwise again. Everything else in unity (e.g. screen-space UI elements, or things not based on Vuforia's tracking) works fine and is not upside down, it is ONLY Vuforia.
In addition, this only occurs on iOS 11.0-11.1. This issue does not occur on iOS 10.x. -
Development OS (Mac OS X, Windows, Linux): Mac OS X -
Mobile OS and Version: iOS 11.0-11.1 -
Mobile Device Manufacturer and Model name: Apple iPhone 6 Plus, iPhone 6s Plus, iPhone 8 Plus -
Do the Vuforia Sample Applications show the same behavior?:
Hello TaggRyan,
Hello TaggRyan,
Are you able to reproduce this issue with the sample apps?
Thanks,
-Vuforia Support
Using purely Unity3D 2017.3
Using purely Unity3D 2017.3.0f2 and I can replicate this every time the app is opened in landscape mode on an iPhone 7 with iOS 11. Android is fine.
devranjit wrote:
[quote=devranjit]
Using purely Unity3D 2017.3.0f2 and I can replicate this every time the app is opened in landscape mode on an iPhone 7 with iOS 11. Android is fine.
[/quote]
Sadly, the issue still
Sadly, the issue still persists.
Versions: Vuforia 7.1.35, Unity 2018.2.0f2 plus 64bit, iOS 11.4.1, on iPhone X
I have a similar problem with
I have a similar problem with iOS 11, but only on my iPhone 7, not on my iPad.
It happens that the video background is flipped upside down at random. Mostly this happens if the app is started multiple times or if another (!) Vuforia-enabled app has been started before.
Still an issue in 7.2.23
Still an issue in 7.2.23 Unity 2018.1.6
iPad Pro iOS 11.4.1
Still an issue in Unity 2018
Still an issue in Unity 2018.2.10 and Vuforia 7.5.20
Tested on iPad Pro iOS 12.0.1 portrait mode