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AR Cardboard - can't see the terrain

Vuforia SDK Version: 6.2.10 - Description with steps to reproduce: Hi! When I'm showing the terrain in augmented reality, all works great! But when I'm trying to use the see-through (cardboard), I find that the clipping planes are making the terrain entirely black (you can see this on screenshots). It happens always, when I have a terrain. What could be the problem? Steps to reproduce: 1) Create new project/scene 2) Add AR Camera and ImageTarget 3) Create Terrain for this imageTarget 4) In vuforia configuration set the eyewear type to "Video See-Through" and the Viewer type to "Generic cardboard (Vuforia)" 5) Play in editor and point the camera to the image Unity version 2017.1.0f3 - Development OS (Mac OS X, Windows, Linux): Windows - Mobile OS and Version: MIUI 8 (but this is also seen in the editor) - Mobile Device Manufacturer and Model name: XIAOMI MI MAX, Unity Editor - Do the Vuforia Sample Applications show the same behavior?: There are no cardboard samples

 

 

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