By RunO2017
on Fri, 03/17/2017 - 16:16
Vuforia SDK Version: 6.2.10 -
Description with steps to reproduce: Hi,
I tried to implement the usual Unity/vuforia demo with an ARCamera, an Image target and a 3D prefab appearing on the image target when everything's fine. In Unity, it works perfectly. But when I build for standalone platforms, the application shows a black screen with the messages: cannot initialize tracker, image target database not found... With the stone&chips demo, same thing: works in Unity but fails in standalone (same back screen). When I double click on the black screen, it says that the rear camera is used (my laptop only has a front camera). I tried to change the camera direction in Unity (from DEFAULT to FRONT) but same thing. I tried to run the executable on a Surface tablet with both front and rear cameras. Same thing.
I also tried to change the build process while choosing Windows Store but the App generated in Visual Studio shows a black screen too.
Can please someone help me as it is a blocking problem? Thanks in advance -
Development OS (Mac OS X, Windows, Linux): Windows -
Mobile OS and Version: Windows 10 -
Mobile Device Manufacturer and Model name: Microsoft Surface -
Do the Vuforia Sample Applications show the same behavior?: Yes
same problem here.
same problem here.
please someone help us
Oh.. Its should be easy to
Oh.. Its should be easy to solve.
Same problem here. Did you
Same problem here. Did you manage to find a fix?