Vuforia SDK Version: 10.2.5 -
Description with steps to reproduce: Hey, I'm trying to build a WebGL ImageTarget and getting this errors: Assets\Editor\Migration\AddVuforiaEnginePackage.cs(11,2): error CS0246: The type or namespace name 'InitializeOnLoadAttribute' could not be found (are you missing a using directive or an assembly reference?) Assets\Editor\Migration\AddVuforiaEnginePackage.cs(11,2): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?) Does anyone know how I can fix that? Thanks :) -
Development OS (Mac OS X, Windows, Linux): Windows -
Mobile OS and Version: Andriod 10 -
Mobile Device Manufacturer and Model name: Samsung Galaxy S20 -
Do the Vuforia Sample Applications show the same behavior?:
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Can't find namespace "initialize on load"
October 7, 2021 - 3:03am #1
Hello,
The error looks like one related to importing Vuforia Engine into a Unity project.
Have you followed the steps documented here?: https://library.vuforia.com/getting-started/vuforia-engine-package-unity
Thanks,
Vuforia Engine Support