Vuforia SDK Version: 7 -
Description with steps to reproduce: Custom image marker datasets are not being picked up on iOS or Android device, but within Unity they are.
I have purchased the Classic license so this should not be a problem and the key updated within Unity so water mark has gone.
Sample markers are however being tracked on the device (Astronaut image etc)
Any pointers on the problem here? its quite urgent to resolve and I have paid out for the $499 licesne thinking this was the issue but it has not resolved the problem :(
Unity - 2017.3.0f3
Dev environment - OSX 10.13.3 - Macbook Pro
Device - IPAD Pro 12.9"
Device - Samsung Android S8 -
Development OS (Mac OS X, Windows, Linux): OSX -
Mobile OS and Version: 11.3 -
Mobile Device Manufacturer and Model name: iPad Pro & Samsung S8 -
Do the Vuforia Sample Applications show the same behavior?: No
Thanks for the feedback, creating a fresh project and setting up the AR camera, then copying scene across the custom markers are working fine!
So I suspect the issue was as suggested that the datasets where being overwritten in the samples script as I was based within the ImageTargets example.