By joreb
on Tue, 12/06/2016 - 14:41
I have a target database with the following picture included.
When exported to unity and using the ImageTarget to select the database, the texture is white.
What to do?
I have a target database with the following picture included.
When exported to unity and using the ImageTarget to select the database, the texture is white.
What to do?
I have this issue too,
I have this issue too, hopefully someone has an answer or can direct us to a thread with the solution.
Hi! I just read your post,
Hi! I just read your post, Just wondering is it the same problem as mine?
Because I've just posted it about just now, but it seems we have the same problem is it?
Hi shazwina165, I'm not sure
Hi shazwina165, I'm not sure if you're asking me or the original poster, but yes, it appears we have the same problem.
I'll also comment below your post so that it is clear that at least two persons have this issue.
I'm having the same issue
I'm having the same issue myself. I've tried using Unity 5.5.0f3 on Windows 10 as well as macOS Sierra in case it was an OS related problem and the issue replicates. I've also tried importing image target databases from a few weeks back which are 'known good' (i.e.
I think I've found a
I think I've found a temporary fix.
Open the folder for your database found in Assets/Editor/QCAR/ImageTargetTextures/
SuneetM wrote:
[quote=SuneetM]
I think I've found a temporary fix.
Open the folder for your database found in Assets/Editor/QCAR/ImageTargetTextures/
This worked for me too, many
This worked for me too, many thanks!
SuneetM wrote:
[quote=SuneetM]
I think I've found a temporary fix.
Open the folder for your database found in Assets/Editor/QCAR/ImageTargetTextures/
The solution of removing the
The solution of removing the .meta files works, but it would be nice to know if the source of the issue is with the .unitypackage built by Vuforia, or the package importer in Unity.
1 ) Go to Project > Editor >
1 ) Go to Project > Editor > QCAR > ImageTargetTextures > DataBaseName in Project Window Assets Folder.
2) Click on ImageNmae_scaled
3) In inspector window Set :
I solved my porblem!
I solved my porblem!
Thaks you!
Oh thank you dude you saved
Oh thank you dude you saved me.
Thanks .... its work
Thanks .... its work