Vuforia SDK Version: 7.2.24 -
Description with steps to reproduce: - Set Vuforia in "Phone + Viewer mode" (stereo), for instance with Viewer Type "VR Goggles (Merge)".
- Set a plane using the Plane Finder (Interactive Hit Test for instance)
- After setting the plane, look at a multi target object and track it (cuboid in this case)
- After tracking it, take the cuboid out of the camera view
- Then the plane won't work properly any more.
Using Unity 2018.2.7f1 (64bit) and Vuforia 7.2.24.
Here is how it looks using Vuforia in Fusion/ArCore mode (core-1.4.0):
And here is how it looks using Vuforia in standard mode, no arcore (same behavior):
Development OS (Mac OS X, Windows, Linux): Windows -
Mobile OS and Version: Android 9 -
Mobile Device Manufacturer and Model name: Google Pixel 2 -
Do the Vuforia Sample Applications show the same behavior?: Haven't tried it, but we are able to reproduce the issue very easily just using your scripts.