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Hang time, worse in editor

May 11, 2015 - 6:20pm #1

Vuforia SDK Version: 4.2.3 -

Description with steps to reproduce:

My AR project, which runs at a solid 30 fps on my five year old iPad 2, has a huge hang time when enabling or disabling the QCAR Behavior (with all the AR functionality). The whole app freezes for 10 seconds or so in the editor. This lag does not occur as badly on the device, but it's still there. After it happens the framerate is fine -- but is there any way to deal with this hang time? Has anyone else experienced it? Any help would be appreciated! I'm using the latest Unity 4.6, and the latest Vuforia AR plugin, downloaded yesterday. I'm running the editor on a macbook air, though my friend with a macbook pro experiences it as well. I remember there being a little lag, but not as much as now.


Development OS (Mac OS X, Windows, Linux): osx 10.10.2 -

Mobile OS and Version: iOS 8.3 -

Mobile Device Manufacturer and Model name: iPad 2, Model # MC769LL/A -

Do the Vuforia Sample Applications show the same behavior?: Yes

Hang time, worse in editor

May 14, 2015 - 8:45pm #2

What steps are you using to disable/enable QCAR?

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