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iPhone X black screen with Vuforia AR + VR

Vuforia SDK Version: 5.5 - Description with steps to reproduce: Hi Our AR+VR app built with Unity 5.4 + Vuforia 5.5 is running ok in all IOS and Android devices, but with the new Iphone X and Iphone 8 the stereo image in AR and VR a black screen is shown. However the AR if working, you can heard the sounds when pattern is recognized. The mono view in AR and VR (no stereo) funciona perfecto Debugging In Xcode we see the message "RenderTexture.Create failed: width & height must be larger than 0" all time Any help? Thanks in advance - Development OS (Mac OS X, Windows, Linux): OS X Sierra - Mobile OS and Version: IOS 11.2 - Mobile Device Manufacturer and Model name: IPHONE X AND IPHONE 8 - Do the Vuforia Sample Applications show the same behavior?:

Same issue. Nothing but  black screen for both iPhone8+ and X, single cameras seem to be fine. 

Please help!

This morning I downloaded the Vuforia Core Samples project from the Unity Asset store - https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026. I built this project with Unity 2017.3.1f1, Vuforia 7.0.47, and Xcode 9.3.