Vuforia SDK Version: 5.5 - Description with steps to reproduce: Hi Our AR+VR app built with Unity 5.4 + Vuforia 5.5 is running ok in all IOS and Android devices, but with the new Iphone X and Iphone 8 the stereo image in AR and VR a black screen is shown. However the AR if working, you can heard the sounds when pattern is recognized. The mono view in AR and VR (no stereo) funciona perfecto Debugging In Xcode we see the message "RenderTexture.Create failed: width & height must be larger than 0" all time Any help? Thanks in advance - Development OS (Mac OS X, Windows, Linux): OS X Sierra - Mobile OS and Version: IOS 11.2 - Mobile Device Manufacturer and Model name: IPHONE X AND IPHONE 8 - Do the Vuforia Sample Applications show the same behavior?:
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iPhone X black screen with Vuforia AR + VR
By Paidotribo
on Fri, 12/15/2017 - 16:30
Same issue. Nothing but
Same issue. Nothing but black screen for both iPhone8+ and X, single cameras seem to be fine.
Please help!
Seeing the same thing - just
Seeing the same thing - camera image is black screen on iPhone X, but works fine on iPhone 6.
What version of Vuforia +
What version of Vuforia + Unity are you using? The original post mentions using Vuforia 5.5, which will not support iOS 11 and is likely the root of their issue.
Thanks,
Vuforia Support
This morning I downloaded the
This morning I downloaded the Vuforia Core Samples project from the Unity Asset store - https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026. I built this project with Unity 2017.3.1f1, Vuforia 7.0.47, and Xcode 9.3.
I realized that I should have
I realize that I should have been following this other thread - https://developer.vuforia.com/forum/ios/resolution-vuforia-7-ios-113-black-screen-problem. These posts are just reporting the same issue.