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Keep alive behavious duplicates ARCamera

February 16, 2016 - 2:36am #1

Vuforia SDK Version: 5.0.10 -

Description with steps to reproduce:

Developing in Unity.

Create 'landing scene' with Vuforia AR Camera and an Image target

When target is scanned - navigate to second scene (Still using Vuforia live background, but tracking is disabled)

Navigate back to previous scene - App breaks because there are now 2 ARCamaras in the scene.


Keep alive causes a duplicate AR Camera to appear in the scene.


Development OS (Mac OS X, Windows, Linux): Mac OS X Yosemite -

Mobile OS and Version: NA -

Mobile Device Manufacturer and Model name: NA -

Do the Vuforia Sample Applications show the same behavior?: I did not test this with sample applications

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